
I wish that Modern Warfare 3 had reverted back to more sequences like this, instead of focusing in more on the tightly scripted sequences. These gun battles that don’t involve all the extra perks, machinery, and auto fire turrets are the best of the bunch, and still manage to feel incredibly tense and nerve wracking. Shooting feels tight and precise, you’ll find your aim appropriately jumping about as you take shots, and your character feels far from invincible. The game still shines when it comes to just the standard on foot sections though. Thankfully that sequence is relatively short here, but you’ll still spend a lot of time manning a turret and indiscriminately wiping out swarms of enemy targets. Yes, you’ll go back to the AC-130, which again was fun when Call of Duty 4 was the first game to do it, but now far more first person shooters seem to include an AC-130 like mission than just the CoD series. These sections are almost always fun in games, and I generally enjoy them, but again I feel like Modern Warfare 3 goes a little too far with how often they pop up.

When you’re not trying to advance through stealth, then there’s a good chance you’ll be at the wheel or gunner seat of a vehicle. I’m exaggerating, but there were definitely a number of missions that involved following closely behind your buddy, remaining silent and out of view, running between structures, and silently popping off headshots at distracted guards. That’s about what Modern Warfare 3 feels like to me. Now imagine a game that takes that concept and runs with it for fifty percent of the game. I’m sure you’ll recall how fresh and exciting the mission Ghillies in the Mist was for the original Modern Warfare.
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Nobody will mistake them for Halo titles, for instance, but throughout Modern Warfare 3 I always felt I was stuck following closely behind the friendly AI. Most of the modern Call of Duty titles, Modern Warfare or not, have been pretty straight forward affairs. What doesn’t work well in regards to the campaign is that it doesn’t allow the player much freedom. But it certainly does a good job of wallowing in spectacle, and I can’t deny that I found myself hooked on the experience from beginning to end. That’s not to say the campaign doesn’t suffer a bit, in fact, it’s probably the weakest of the three titles. Modern Warfare 3 doesn’t waste any time in picking up where we left off, and from the start to the end, it manages to sink its teeth into you and not let go. Price took one to the eye, and Soap to the chest, and in general, things were going badly for our two heroes of the Modern Warfare franchise. Hundreds of modern weapons in the game that you can own them according to your preferences and use them to destroy enemies who are plotting sabotage.So when we last left Soap and Price, things were looking pretty grim.

The quality of real 3D graphics and the fierce battles will give you a gaming experience like you are in the fight. Following this, the player will be able to continue playing the role of two other characters: Sergeant Derek of Delta Force and Sergeant Marcus Burns of SAS to continue to undertake the task of finding the current leader of those evil intentions. In this game, you will be playing a soldier named Yuri, a former Spetsnaz task force will join a teammate named Price to hunt down the Russian separatist leader Vladimir Makarov. The game simulates World War 3, the largest armed war in human history ever. Call of Duty: Modern Warfare 3 is the third version of modern warfare following the game “Call of Duty: Modern Warfare 2”.
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Studio Infinity Ward, Sledgehammer Games and the support of Raven Software are the co-founders of this game. Call of Duty: Modern Warfare 3, better known as MW3, is a first-person shooter action game.
